SSS Content | AAA Titles

Good Cop: Dead Island Riptide Review

Good Cop: Dead Island Riptide Review

NIGHTMARE PART 2

Apr 24, 2013

It’s been rightly pointed out that Riptide is a virtual clone of its predecessor.  That’s true, there’s no denying it.  But…this is a bad thing?  Let’s be clear: Dead Island (either one) is the best zombie RPG out there, period.  Hopelessly look around for something better – have a run with War Z if it suits – and then come crawling back to...

Bad Cop: Dead Island Riptide Review

Bad Cop: Dead Island Riptide Review

BRAIN DEAD

Apr 24, 2013

Riptide plays like a photocopy of the first Dead Island, pulled right out of the Xerox.  Like little specs of dust on a document that become progressively darker and more obfuscating per copy, all of the little glitches that stuck to the 2011 original are amplified upon repetition.  Every single blemish was duplicated to the point of laziness, such that you...

Bad Cop – Injustice: Gods Among Us Review

Bad Cop – Injustice: Gods Among Us Review

TOP DOWN THUD

Apr 20, 2013

For a game administered its own comic book series for run-up promotion and produced by NetherRealm, the story is a tad disappointing, even for a fighting game.  Injustice had a shot at making the case for the genre – even fighters could have a grand, overarching plot that evolves smoothly over multiple sequels.  When dealing with the potential dynamism of...

Good Cop: Injustice: Gods Among Us Review

Good Cop: Injustice: Gods Among Us Review

YOUR FANTASY REALIZED

Apr 19, 2013

Injustice walks a fine line between respectable hardcore fighting game and fanboy cream dream.  Gods Among Us is similar to the collective epiphany experienced by Star Wars nerds and Lego geeks when the two combined forces: there was a general feeling of Duh, and then only greatness.  Similarly, both sides are given their due in this holy consummation of...

Bad Cop: Bioshock Infinite Review

Bad Cop: Bioshock Infinite Review

OU-TOPOS: NO PLACE

Apr 2, 2013

  Bioshock Infinite is very, very good.  It’s rare to see a reimagining like this start from the ground up and skillfully retain the themes while jettisoning the narrative mass.  The art style is there as well, tagging Infinite as a Bioshock even at first glance.     But that’s not to say they share all the same strengths.  Ditching...

Good Cop: Bioshock Infinite Review

Good Cop: Bioshock Infinite Review

HIGH FLYING IDEAS

Apr 2, 2013

2K and Irrational have spent the past three years well, honing an experience centered around high intensity action while demanding it be savored throughout.  The game’s backbone is ostensibly the highly customizable and strategic shooting experience, but there is ample time made for flights of fancy into the beckoning world of Columbia. Infinite creates a...

Good Cop: Tomb Raider Review

Good Cop: Tomb Raider Review

FIGHT OR FLIGHT?

Mar 9, 2013

Nintendo should take note of what Crystal Dynamics has pulled off here.  In the face of the tremendous pressure that accompanies contracts with a faltering publisher and a supremely botched PR campaign during the final stages of development, they’ve created a sensible new direction for a venerated franchise. The methodology was clear: make a (short)...

Bad Cop: Tomb Raider Review

Bad Cop: Tomb Raider Review

CORNERED ANIMAL

Mar 9, 2013

Tomb Raider seems to suffer the opposite problems of a typical reboot.   So many others go through the mechanical motions of their predecessors while harboring affections for a different style of gameplay.  Crystal Dynamics, on the other hand, has conviction – they’re committed to the fresh start.  But the new gameplay implements aren’t...

Bad Cop – Metal Gear Rising: Revengeance Review

Bad Cop – Metal Gear Rising: Revengeance Review

METAL GEAR? YES AND NO

Feb 25, 2013

In its review for Revengeance,  1UP claims that it largely succeeds “in spite of its Metal Gear baggage”.  That’s taking it a bit too far – the legacy of the Metal Gear series ultimately negates itself and proves to be equal parts positive and negative.  The Metal Gear universe makes a fine backdrop for such a game, and the events of Guns of the...

Bad Cop: Dead Space 3 Review

Bad Cop: Dead Space 3 Review

MORE DOES NOT EQUAL BETTER

Feb 11, 2013

It takes no less than 6 button presses and upwards of 90 seconds to re-open a saved game, and that’s before the actual level loads.  A minor annoyance? Yes.  Necessary?  Presumably. Fitting metaphor to describe the experience with the game as a whole?  Absolutely. Some of the additions packed into Dead Space 3 work well, and others must have at least...