Bad Cop: Bioshock Infinite Review
Apr02

Bad Cop: Bioshock Infinite Review

  Bioshock Infinite is very, very good.  It’s rare to see a reimagining like this start from the ground up and skillfully retain the themes while jettisoning the narrative mass.  The art style is there as well, tagging Infinite as a Bioshock even at first glance.     But that’s not to say they share all the same strengths.  Ditching anything similar to the Little Sister Save/Harvest choice was wise.  But Bioshock...

Read More
Good Cop: Bioshock Infinite Review
Apr02

Good Cop: Bioshock Infinite Review

2K and Irrational have spent the past three years well, honing an experience centered around high intensity action while demanding it be savored throughout.  The game’s backbone is ostensibly the highly customizable and strategic shooting experience, but there is ample time made for flights of fancy into the beckoning world of Columbia. Infinite creates a fresh level of strategy by allowing Booker to summon in cover, weapon caches,...

Read More
E3 2011: Bioshock Infinite Impressions
Jun09

E3 2011: Bioshock Infinite Impressions

Prediction: At least once during a playthrough of Bioshock Infinite, players will say, “I haven’t cried this hard since Aeris died.” The Bioshock Infinite demo was definitely one of the most impressive things I’ve seen at E3.  Where previously released trailers for the game have focused on the skyhook-swinging, run-and-gun action,  the demo centered on the relationship between the protagonist – former Pinkerton detective, Booker...

Read More