Titanfall Sidesteps Monstrous Expectations
Mar13

Titanfall Sidesteps Monstrous Expectations

We’re only two days out from the Titanfall release date and it’s already clear that Respawn’s rookie effort is a failure.  No overnight revolution began – the central tenets of first person shooters still stand engraved in stone.  The servers were not built to withstand the one-and-done onslaught that is a day–one release.  There are still plenty of people playing Ghosts. The good news is that Titanfall...

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Killzone Shadow Fall Rapid Review
Nov16

Killzone Shadow Fall Rapid Review

Shadow Fall is a cliché of many dimensions, Sony’s way of hitting all the usual suspects with one stone.  Check the resume: This Killzone, like all of its predecessors, is again type-casted as the token “system moving”. Starting with the name and following through on the universe design, Shadow Fall is a Blade Runner / dystopian future / WHO IS THE REAL ENEMY? boiler par excellence. It’s precisely the limp, poorly executed launch day...

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Good Cop – Call of Duty Ghosts Review
Nov06

Good Cop – Call of Duty Ghosts Review

Ghost’s campaign dispenses with the formalities that previous iterations have sometimes entertained.  There is no real buildup to the ass-kicking – Hesh and Logan drop in as (former) brothers (now the dynamic duo) to save America from…South America.  The two have an uber-badass dad who happens to also be the local military commander and a dog smarter than Peabody.  How about that for exposition? The plot is a calculated tee-up for the...

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Bad Cop – Call of Duty: Ghosts Review
Nov06

Bad Cop – Call of Duty: Ghosts Review

20 years from now, when Call of Duty is a faint memory, their community will (try their best to) reflect.  They will say: “Remember CoD BO2?”  “Oh yeah, that was the one with those crazy flashbacks.”  “Remember World at War?” “Ah, the original Zombies mode.” “Remember the original Modern Warfare?”  “Who could forget the dawn of tea-bagging???” What will they say of Ghosts?  Will they remember that the usually robust community was...

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Battlefield 4: Growing Up By Letting Go
Nov02

Battlefield 4: Growing Up By Letting Go

There was a time, not so long ago (ADD LINK TO BATTLEFIELD 1942 WIKI PAGE), when the Battlefield franchise ruled the competitive multiplayer scene.  A goofy sensibility governed the wide open battles, which were driven by the ludicrous deployment of an overabundance of vehicles in the land, sea, and air.   A ‘creative’ approach to physics translated into troops dropping mines off the wings of bombers and deploying their unlimited...

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