Bad Cop: Resident Evil 6 Review
Oct12

Bad Cop: Resident Evil 6 Review

First things first, Capcom must be blasted for again releasing a Resident Evil game without customizable Mercenaries load-outs.  I want a point system for buying weapons and ammo so I can obsess over the perfect weapons combo – is that too much to ask?  This was a no-brainer for RE5 and now it’s just an egregious omission. It’s particularly disappointing that, for the iteration with the most robust combat this series has ever seen,...

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E3 2011 – Resident Evil Operation Raccoon City Impressions
Jun08

E3 2011 – Resident Evil Operation Raccoon City Impressions

I’ll give this game and by extension the demo the benefit of the doubt on multiple fronts.  It was just recently announced and you could tell that their floor copies were rough.  The controls were sloppy and some of the animations were a little off – I’m pretty sure elite Umbrella swat teams don’t steady pistols by slapping their hands on the slide.  The game’s biggest draw, a competitive multiplayer where two teams face off in...

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